Book Image

ZeroMQ

By : Faruk Akgul
Book Image

ZeroMQ

By: Faruk Akgul

Overview of this book

<p>ØMQ (also spelled ZeroMQ, 0MQ, or ZMQ) is a high-performance asynchronous messaging library aimed at use in scalable distributed or concurrent applications. It provides a message queue, but unlike message-oriented middleware, a ØMQ system can run without a dedicated message broker. The library is designed to have a familiar socket-style API.<br /><br />"ZeroMQ" teaches you to use ZeroMQ through examples in C programming language. You will learn how to use fundamental patterns of message/queuing with a step-by-step tutorial approach and how to apply them. Then, you’ll learn how to use high level APIs and to work with multiple sockets and multithreaded programs through many examples.<br /><br />This book looks at how message/queue works in general and what kinds of problems it solves. Then, it explains how ZeroMQ works and how it differs from other message/queue libraries and how it can be used in different scenarios.<br /><br />You will also learn how to apply essential message/queue design patterns in different scenarios, and how they differ from each other. It shows you practical examples you can apply. You will also learn how to work with multiple sockets.<br /><br />You will learn the basics of ZeroMQ as well as how to use different patterns.</p>
Table of Contents (12 chapters)

Detecting memory leaks


Memory management needs to be done carefully when an application is coded in C or C++, since it is the developer's responsibility to manage the memory. For this purpose, we are going to use a Linux-only tool called Valgrind. It can be used to detect memory leaks or generate profiling data, among many other useful sanity checks on the running code.

Firstly, the following section is a small tutorial on Valgrind where we will discuss using Valgrind with ZeroMQ.

Introduction to Valgrind

You could compile your program with the –g parameter to include debugging information. In that case, error messages will include exact line numbers. Using –O1 can result in inaccurate messages, and using –O2 or –O3 definitely results in inaccurate messages.

Consider the following example:

#include <stdio.h>
#include <stdlib.h>

int main(int argc, char const *argv[]) {

  char* a = malloc(4);
  int b;
  printf("b = %d\n", b);

  return 0;
}

Let's compile with gcc –g –o test test.c...