Book Image

Mastering Embedded Linux Programming

By : Chris Simmonds
Book Image

Mastering Embedded Linux Programming

By: Chris Simmonds

Overview of this book

Mastering Embedded Linux Programming takes you through the product cycle and gives you an in-depth description of the components and options that are available at each stage. You will begin by learning about toolchains, bootloaders, the Linux kernel, and how to configure a root filesystem to create a basic working device. You will then learn how to use the two most commonly used build systems, Buildroot and Yocto, to speed up and simplify the development process. Building on this solid base, the next section considers how to make best use of raw NAND/NOR flash memory and managed flash eMMC chips, including mechanisms for increasing the lifetime of the devices and to perform reliable in-field updates. Next, you need to consider what techniques are best suited to writing applications for your device. We will then see how functions are split between processes and the usage of POSIX threads, which have a big impact on the responsiveness and performance of the final device The closing sections look at the techniques available to developers for profiling and tracing applications and kernel code using perf and ftrace.
Table of Contents (22 chapters)
Mastering Embedded Linux Programming
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Mapping memory with mmap


A process begins life with a certain amount of memory mapped to the text (the code) and data segments of the program file, together with the shared libraries that it is linked with. It can allocate memory on its heap at runtime using malloc(3) and on the stack through locally scoped variables and memory allocated through alloca(3). It may also load libraries dynamically at runtime using dlopen(3). All of these mappings are taken care of by the kernel. However, a process can also manipulate its memory map in an explicit way using mmap(2):

void *mmap(void *addr, size_t length, int prot, int flags,
  int fd, off_t offset);

It maps length bytes of memory from the file with the descriptor fd, starting at offset in the file, and returns a pointer to the mapping, assuming it is successful. Since the underlying hardware works in pages, the length is rounded up to the nearest whole number of pages. The protection parameter, prot, is a combination of read, write, and execute...