Book Image

Mastering FreeSWITCH

By : Russell Treleaven, Seven Du, Darren Schreiber, Ken Rice, Mike Jerris, Kalyani Kulkarni, Florent Krieg, Charles Bujold
4 (1)
Book Image

Mastering FreeSWITCH

4 (1)
By: Russell Treleaven, Seven Du, Darren Schreiber, Ken Rice, Mike Jerris, Kalyani Kulkarni, Florent Krieg, Charles Bujold

Overview of this book

FreeSWITCH is one of the best tools around if you’re looking for a modern method of managing communication protocols through a range of different media. From real-time browser communication with the WebRTC API to implementing VoIP (voice over internet protocol), with FreeSWITCH you’re in full control of your projects. This book shows you how to unlock its full potential – more than just a tutorial, it’s packed with plenty of tips and tricks to make it work for you. Written by members of the team who actually helped build FreeSWITCH, it will guide you through some of the newest features of version 1.6 including video transcoding and conferencing. Find out how FreeSWITCH interacts with other tools and APIs, learn how to tackle common (and not so common) challenges ranging from high availability to IVR development and programming advanced PBXs. Great communication functionality begins with FreeSWITCH – find out how and get your project up and running today.
Table of Contents (21 chapters)
Mastering FreeSWITCH
Credits
About the Authors
About the Reviewers
Contributors
www.PacktPub.com
Preface
7
WebRTC and Mod_Verto
Index

Traditional telephony codecs constrain audio


There are so many ways to compress and digitize audio to be sent through the wire. A lot of codecs are available for use with FreeSWITCH, from ultra-wide band high definition (the quality of an audio CD) to the ultra-low bandwidth utilization, and all the variables involved can be confusing.

So, let's start with a bold simplifying assumption (we'll see complexity later): You only need to be aware of two codecs — G711 (which is available in two flavors: Ulaw and Alaw, also known as PCMU and PCMA) and G729.

G711 is the original, uncompressed format used since the beginning of time by telecom companies worldwide. It was designed to carry speech so that it only gets a very narrow audio band (300-3400 Hz), and to cut out the rest (humans can hear from 20 to 20,000 Hz; that's why music on hold sounds so bad on the phone). It samples that narrow speech band 8,000 times per second (8 khz sampling) in a logarithmic way (mimicking human hearing for different...