Book Image

Go Systems Programming

Book Image

Go Systems Programming

Overview of this book

Go is the new systems programming language for Linux and Unix systems. It is also the language in which some of the most prominent cloud-level systems have been written, such as Docker. Where C programmers used to rule, Go programmers are in demand to write highly optimized systems programming code. Created by some of the original designers of C and Unix, Go expands the systems programmers toolkit and adds a mature, clear programming language. Traditional system applications become easier to write since pointers are not relevant and garbage collection has taken away the most problematic area for low-level systems code: memory management. This book opens up the world of high-performance Unix system applications to the beginning Go programmer. It does not get stuck on single systems or even system types, but tries to expand the original teachings from Unix system level programming to all types of servers, the cloud, and the web.
Table of Contents (13 chapters)

Developing a simple UDP client

In this section, we will develop a UDP client, which we will name UDPclient.go and present in five parts.

As you will see, the code differences between the Go code of UDPclient.go and TCPc.go are basically the differences in the names of the functions used: the general idea is exactly the same.

The first part of the UDP client is the following:

package main 
 
import ( 
   "fmt" 
   "net" 
   "os" 
) 

The second part of the utility contains the following Go code:

func main() { 
   arguments := os.Args 
   if len(arguments) == 1 { 
         fmt.Println("Please provide a host:port string") 
         os.Exit(100) 
   } 
   CONNECT := arguments[1] 

The third part of UDPclient.go has the following Go code:

   s, err := net.ResolveUDPAddr("udp", CONNECT) 
   c, err := net.DialUDP("udp", nil, s...