Book Image

Go Systems Programming

Book Image

Go Systems Programming

Overview of this book

Go is the new systems programming language for Linux and Unix systems. It is also the language in which some of the most prominent cloud-level systems have been written, such as Docker. Where C programmers used to rule, Go programmers are in demand to write highly optimized systems programming code. Created by some of the original designers of C and Unix, Go expands the systems programmers toolkit and adds a mature, clear programming language. Traditional system applications become easier to write since pointers are not relevant and garbage collection has taken away the most problematic area for low-level systems code: memory management. This book opens up the world of high-performance Unix system applications to the beginning Go programmer. It does not get stuck on single systems or even system types, but tries to expand the original teachings from Unix system level programming to all types of servers, the cloud, and the web.
Table of Contents (13 chapters)

Developing a hash table in Go

Strictly speaking, a hash table is a data structure that stores one or more key and value pairs and uses the hashFunction of the key to compute an index into an array of buckets or slots, from which the correct value can be retrieved. Ideally, the hashFunction should assign each key to a unique bucket, provided that you have the required number of buckets.

A good hashFunction must be able to produce a uniform distribution of hash values because it is inefficient to have unused buckets or big differences in the cardinalities of the buckets. Additionally, the hashFunction should work consistently and output the same hash value for identical keys because otherwise it would be impossible to find the information you want! If you think that hash tables are not that useful, handy, or clever, you should consider the following: when a hash table has n keys...