Book Image

Go Systems Programming

Book Image

Go Systems Programming

Overview of this book

Go is the new systems programming language for Linux and Unix systems. It is also the language in which some of the most prominent cloud-level systems have been written, such as Docker. Where C programmers used to rule, Go programmers are in demand to write highly optimized systems programming code. Created by some of the original designers of C and Unix, Go expands the systems programmers toolkit and adds a mature, clear programming language. Traditional system applications become easier to write since pointers are not relevant and garbage collection has taken away the most problematic area for low-level systems code: memory management. This book opens up the world of high-performance Unix system applications to the beginning Go programmer. It does not get stuck on single systems or even system types, but tries to expand the original teachings from Unix system level programming to all types of servers, the cloud, and the web.
Table of Contents (13 chapters)

Dealing with directories

Directories allow you to create a structure and store your files in a way that is easy for you to organize and search for them. In reality, directories are entries on a filesystem that contain lists of other files and directories. This happens with the help of inodes, which are data structures that hold information about files and directories.

As you can see in the following figure, directories are implemented as lists of names assigned to inodes. As a result, a directory contains an entry for itself, its parent directory, and each of its children, which among other things can be regular files or other directories:

What you should remember is that an inode holds metadata about a file, not the actual data of a file.
A graphical representation of inodes

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