Book Image

Go Systems Programming

Book Image

Go Systems Programming

Overview of this book

Go is the new systems programming language for Linux and Unix systems. It is also the language in which some of the most prominent cloud-level systems have been written, such as Docker. Where C programmers used to rule, Go programmers are in demand to write highly optimized systems programming code. Created by some of the original designers of C and Unix, Go expands the systems programmers toolkit and adds a mature, clear programming language. Traditional system applications become easier to write since pointers are not relevant and garbage collection has taken away the most problematic area for low-level systems code: memory management. This book opens up the world of high-performance Unix system applications to the beginning Go programmer. It does not get stuck on single systems or even system types, but tries to expand the original teachings from Unix system level programming to all types of servers, the cloud, and the web.
Table of Contents (13 chapters)

Goroutines - Basic Features

In the previous chapter, you learned about Unix signal handling as well as adding support for pipes and creating graphical images in Go.

The subject of this really important chapter is goroutines. Go uses goroutines and channels in order to program concurrent applications in its own way while providing support for traditional concurrency techniques. Everything in Go is executed using goroutines; when a program starts its execution, its single goroutine automatically calls the main() function in order to begin the actual execution of the program.

In this chapter, we will present the easy parts of goroutines using easy to follow code examples. However, in Chapter 10, Goroutines - Advanced Features, that is coming next, we will talk about more important and advanced techniques related to goroutines and channels; so, make sure that you fully understand...