Book Image

Mastering Embedded Linux Programming - Second Edition

By : Chris Simmonds
Book Image

Mastering Embedded Linux Programming - Second Edition

By: Chris Simmonds

Overview of this book

Embedded Linux runs many of the devices we use every day, from smart TVs to WiFi routers, test equipment to industrial controllers - all of them have Linux at their heart. Linux is a core technology in the implementation of the inter-connected world of the Internet of Things. The comprehensive guide shows you the technologies and techniques required to build Linux into embedded systems. You will begin by learning about the fundamental elements that underpin all embedded Linux projects: the toolchain, the bootloader, the kernel, and the root filesystem. You’ll see how to create each of these elements from scratch, and how to automate the process using Buildroot and the Yocto Project. Moving on, you’ll find out how to implement an effective storage strategy for flash memory chips, and how to install updates to the device remotely once it is deployed. You’ll also get to know the key aspects of writing code for embedded Linux, such as how to access hardware from applications, the implications of writing multi-threaded code, and techniques to manage memory in an efficient way. The final chapters show you how to debug your code, both in applications and in the Linux kernel, and how to profile the system so that you can look out for performance bottlenecks. By the end of the book, you will have a complete overview of the steps required to create a successful embedded Linux system.
Table of Contents (17 chapters)

Selecting the right operating system

Is Linux suitable for your project? Linux works well where the problem being solved justifies the complexity. It is especially good where connectivity, robustness, and complex user interfaces are required. However, it cannot solve every problem, so here are some things to consider before you jump in:

  • Is your hardware up to the job? Compared to a traditional real-time operating system (RTOS) such as VxWorks, Linux requires a lot more resources. It needs at least a 32-bit processor and lots more memory. I will go into more detail in the section on typical hardware requirements.
  • Do you have the right skill set? The early parts of a project, board bring-up, require detailed knowledge of Linux and how it relates to your hardware. Likewise, when debugging and tuning your application, you will need to be able to interpret the results. If you don't have the skills in-house, you may want to outsource some of the work. Of course, reading this book helps!
  • Is your system real-time? Linux can handle many real-time activities so long as you pay attention to certain details, which I will cover in detail in Chapter 16, Real-Time Programming.

Consider these points carefully. Probably the best indicator of success is to look around for similar products that run Linux and see how they have done it; follow best practice.