Book Image

Mastering Embedded Linux Programming - Second Edition

By : Chris Simmonds
Book Image

Mastering Embedded Linux Programming - Second Edition

By: Chris Simmonds

Overview of this book

Embedded Linux runs many of the devices we use every day, from smart TVs to WiFi routers, test equipment to industrial controllers - all of them have Linux at their heart. Linux is a core technology in the implementation of the inter-connected world of the Internet of Things. The comprehensive guide shows you the technologies and techniques required to build Linux into embedded systems. You will begin by learning about the fundamental elements that underpin all embedded Linux projects: the toolchain, the bootloader, the kernel, and the root filesystem. You’ll see how to create each of these elements from scratch, and how to automate the process using Buildroot and the Yocto Project. Moving on, you’ll find out how to implement an effective storage strategy for flash memory chips, and how to install updates to the device remotely once it is deployed. You’ll also get to know the key aspects of writing code for embedded Linux, such as how to access hardware from applications, the implications of writing multi-threaded code, and techniques to manage memory in an efficient way. The final chapters show you how to debug your code, both in applications and in the Linux kernel, and how to profile the system so that you can look out for performance bottlenecks. By the end of the book, you will have a complete overview of the steps required to create a successful embedded Linux system.
Table of Contents (17 chapters)

Network devices

Network devices are not accessed through device nodes, and they do not have major and minor numbers. Instead, a network device is allocated a name by the kernel, based on a string and an instance number. Here is an example of the way a network driver registers an interface:

my_netdev = alloc_netdev(0, "net%d", NET_NAME_UNKNOWN, netdev_setup);
ret = register_netdev(my_netdev);

This creates a network device named net0 the first time it is called, net1 the second time, and so on. More common names are lo, eth0, and wlan0. Note that this is the name it starts off with; device managers, such as udev, may change it to something different later on.

Usually, the network interface name is only used when configuring the network using utilities, such as ip and ifconfig, to establish a network address and route. Thereafter, you interact with the network driver indirectly...