Book Image

Hands-On System Programming with Linux

By : Kaiwan N. Billimoria, Tigran Aivazian
Book Image

Hands-On System Programming with Linux

By: Kaiwan N. Billimoria, Tigran Aivazian

Overview of this book

The Linux OS and its embedded and server applications are critical components of today’s software infrastructure in a decentralized, networked universe. The industry's demand for proficient Linux developers is only rising with time. Hands-On System Programming with Linux gives you a solid theoretical base and practical industry-relevant descriptions, and covers the Linux system programming domain. It delves into the art and science of Linux application programming— system architecture, process memory and management, signaling, timers, pthreads, and file IO. This book goes beyond the use API X to do Y approach; it explains the concepts and theories required to understand programming interfaces and design decisions, the tradeoffs made by experienced developers when using them, and the rationale behind them. Troubleshooting tips and techniques are included in the concluding chapter. By the end of this book, you will have gained essential conceptual design knowledge and hands-on experience working with Linux system programming interfaces.
Table of Contents (21 chapters)

CPU Scheduling on Linux

An often-posed question that people have about Linux is, how does scheduling work? We will address this question for user space application developers in this chapter in some detail. In order for the reader to clearly grasp important concepts regarding CPU scheduling on Linux and how you can powerfully use this in applications, we will cover essential background information (the process state machine, real time, and so on) as well. This chapter will end with a brief note on how the Linux OS can even be used as a hard, real-time OS.

In this chapter, the reader will learn about the following topics:

  • The Linux process (or thread) state machine and, importantly, the POSIX scheduling policies that Linux implements under the hood
  • Related concepts, such as real-time and CPU affinity
  • How to exploit the fact that, on a per-thread basis, you can program threads...