Book Image

IBM WebSphere eXtreme Scale 6

By : Anthony Chaves
Book Image

IBM WebSphere eXtreme Scale 6

By: Anthony Chaves

Overview of this book

A data grid is a means of combining computing resources. Data grids provide a way to distribute object storage and add capacity on demand in the form of CPU, memory, and network resources from additional servers. All three resource types play an important role in how fast data can be processed, and how much data can be processed at once. WebSphere eXtreme Scale provides a solution to scalability issues through caching and grid technology. Working with a data grid requires new approaches to writing highly scalable software; this book covers both the practical eXtreme Scale libraries and design patterns that will help you build scalable software. Starting with a blank slate, this book assumes you don't have experience with IBM WebSphere eXtreme Scale. It is a tutorial-style guide detailing the installation of WebSphere eXtreme Scale right through to using the developer libraries. It covers installation and configuration, and discusses the reasons why a data grid is a viable middleware layer. It also covers many different ways of interacting with objects in eXtreme Scale. It will also show you how to use eXtreme Scale in new projects, and integrate it with relational databases and existing applications. This book covers the ObjectMap, Entity, and Query APIs for interacting with objects in the grid. It shows client/server configurations and interactions, as well as the powerful DataGrid API. DataGrid allows us to send code into the grid, which can be run where the data lives. Equally important are the design patterns that go alongside using a data grid. This book covers the major concepts you need to know that prevent your client application from becoming a performance bottleneck. By the end of the book, you'll be able to write software using the eXtreme Scale APIs, and take advantage of a linearly scalable middleware layer.
Table of Contents (15 chapters)
IBM WebSphere eXtreme Scale 6
Credits
About the Author
About the Reviewers
Preface

You're going where?


Somewhere along the way, we all learned that software consists of algorithms and data. CPUs load instructions from our compiled algorithms, and those instructions operate on bits representing our data. The closer our data lives to the CPU, the faster our algorithm can use it. On the x86 CPU, the registers are the closest we can store data to the instructions executed by the CPU.

CPU registers are also the smallest and most expensive data storage location. The amount of data storable in registers is fixed because the number and size of CPU registers is fixed. Typically, we don't directly interact with registers because their correct usage is important to our application performance. We let the compiler writers handle translating our algorithms into machine code. The machine code knows better than we do, and will use register storage far more effectively than we will most of the time.

Less expensive, and about an order of magnitude slower, we have the Level 1 cache on a...