Book Image

Go Systems Programming

Book Image

Go Systems Programming

Overview of this book

Go is the new systems programming language for Linux and Unix systems. It is also the language in which some of the most prominent cloud-level systems have been written, such as Docker. Where C programmers used to rule, Go programmers are in demand to write highly optimized systems programming code. Created by some of the original designers of C and Unix, Go expands the systems programmers toolkit and adds a mature, clear programming language. Traditional system applications become easier to write since pointers are not relevant and garbage collection has taken away the most problematic area for low-level systems code: memory management. This book opens up the world of high-performance Unix system applications to the beginning Go programmer. It does not get stuck on single systems or even system types, but tries to expand the original teachings from Unix system level programming to all types of servers, the cloud, and the web.
Table of Contents (13 chapters)

Putting data at the end of a file

As discussed in Chapter 6, File Input and Output, in this chapter, we will talk about opening a file for writing without destroying its existing data.

The Go program that will illustrate the technique, appendData.go, will accept two command-line arguments: the message you want to append and the name of the file that will store the text. This program will be presented in three parts.

The first part of appendData.go contains the following Go code:

package main 
 
import ( 
   "fmt" 
   "os" 
   "path/filepath" 
) 

As expected, the first part of the program contains the Go packages that will be used in the program.

The second part is the following:

func main() { 
   arguments := os.Args 
   if len(arguments) != 3 { 
         fmt.Printf("usage: %s message filename\n", filepath.Base(arguments[0])) 
         os...