At this point, our slideshow is full of engaging images and has a rich user experience. We could stop here, but we're going to add one more wrinkle to our show by making the arrows hide and show based on the position of the mouse cursor. We'll build these scripts block by block, so even if the x and y coordinate system is a new concept for you, you'll still have a ready-made example to explore the concept some more.
Scratch 2.0 Beginner's Guide: Second Edition
By :
Scratch 2.0 Beginner's Guide: Second Edition
By:
Overview of this book
Table of Contents (18 chapters)
Scratch 2.0 Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Welcome to Scratch 2.0
A Quick Start Guide to Scratch
Creating an Animated Birthday Card
Creating a Scratch Story Book
Creating a Multimedia Slideshow
Making an Arcade Game – Breakout (Part I)
Programming a Challenging Gameplay – Breakout (Part II)
Chatting with a Fortune Teller
Turning Geometric Patterns into Art Using the Pen Tool
Connecting a PicoBoard to Scratch 1.4
Pop Quiz Answers
Index
Customer Reviews