Book Image

ARM® Cortex® M4 Cookbook

By : Mark Fisher, Dr. Mark Fisher
Book Image

ARM® Cortex® M4 Cookbook

By: Mark Fisher, Dr. Mark Fisher

Overview of this book

Embedded microcontrollers are at the core of many everyday electronic devices. Electronic automotive systems rely on these devices for engine management, anti-lock brakes, in car entertainment, automatic transmission, active suspension, satellite navigation, etc. The so-called internet of things drives the market for such technology, so much so that embedded cores now represent 90% of all processor’s sold. The ARM Cortex-M4 is one of the most powerful microcontrollers on the market and includes a floating point unit (FPU) which enables it to address applications. The ARM Cortex-M4 Microcontroller Cookbook provides a practical introduction to programming an embedded microcontroller architecture. This book attempts to address this through a series of recipes that develop embedded applications targeting the ARM-Cortex M4 device family. The recipes in this book have all been tested using the Keil MCBSTM32F400 board. This board includes a small graphic LCD touchscreen (320x240 pixels) that can be used to create a variety of 2D gaming applications. These motivate a younger audience and are used throughout the book to illustrate particular hardware peripherals and software concepts. C language is used predominantly throughout but one chapter is devoted to recipes involving assembly language. Programs are mostly written using ARM’s free microcontroller development kit (MDK) but for those looking for open source development environments the book also shows how to configure the ARM-GNU toolchain. Some of the recipes described in the book are the basis for laboratories and assignments undertaken by undergraduates.
Table of Contents (16 chapters)
ARM Cortex M4 Cookbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Configuring UART ports


Programs such as addTwoNums call the SER_GetChar() and SER_PutChar() functions to output ASCII characters to a terminal. The Retarget.c file redefines the fgetc() and fputc() functions, which, in turn, call SER_GetChar() and SER_PutChar(). These low-level functions illustrate some important I/O models that we'll explore using a program that checks if a string entered is a palindrome (for example, radar, civic, and level are palindromes). We'll call this recipe palindrome_c3v0.

How to do it…

Follow the steps outlined to configure UART ports:

  1. Create a project named palindrome; use the RTE manager to configure the board as we did for addTwoNums_c3v0 folder, in the Performing arithemetic operations recipe.

  2. Create a file named palindrome.c and copy the SystemClock_Config(void) function and associated boilerplate from a previous recipe. Add the following #include statements:

    #include "stm32F4xx_hal.h"
    #include <stdio.h>
    #include <string.h>
    #include "Serial.h" 
    #include...