Book Image

Qt5 C++ GUI Programming Cookbook

By : Lee Zhi Eng
Book Image

Qt5 C++ GUI Programming Cookbook

By: Lee Zhi Eng

Overview of this book

With the advancement of computer technology, the software market is exploding with tons of software choices for the user, making their expectations higher in terms of functionality and the look and feel of the application. Therefore, improving the visual quality of your application is vital in order to overcome the market competition and stand out from the crowd. This book will teach you how to develop functional and appealing software using Qt5 through multiple projects that are interesting and fun. This book covers a variety of topics such as look-and-feel customization, GUI animation, graphics rendering, implementing Google Maps, and more. You will learn tons of useful information, and enjoy the process of working on the creative projects provided in this book
Table of Contents (16 chapters)
Qt5 C++ GUI Programming Cookbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Preface

The continuous growth of the computer software market leads to a very competitive and challenging era. Not only does your software need to be functional and easy to use, it must also look appealing and professional to the users. In order to gain an upper hand and a competitive advantage over other software products in the market, the look and feel of your product is of utmost importance and should be taken care of early in the production stage. In this book, we will teach you how to create a functional, appealing, and user friendly software using the Qt5 development platform.

What this book covers

Chapter 1, Look and Feel Customization, shows how to design your program's user interface using both the Qt Designer as well as the Qt Quick Designer.

Chapter 2, States and Animations, explains how to animate your user interface widgets by empowering the state machine framework and the animation framework.

Chapter 3, QPainter and 2D Graphics, covers how to draw vector shapes and bitmap images on screen using Qt's built-in classes.

Chapter 4, OpenGL Implementation, demonstrates how to render 3D graphics in your program by integrating OpenGL in your Qt project.

Chapter 5, Building a Touch Screen Application with Qt5, explains how to create a program that works on a touch screen device.

Chapter 6, XML Parsing Made Easy, shows how to process data in the XML format and use it together with the Google Geocoding API to create a simple address finder.

Chapter 7, Conversion Library, covers how to convert between different variable types, image formats, and video formats using Qt's built-in classes as well as third-party programs.

Chapter 8, Accessing Databases, explains how to connect your program to an SQL database using Qt.

Chapter 9, Developing a Web Application Using Qt Web Engine, covers how to use the web rendering engine provided by Qt and develop programs that empower the web technology.

What you need for this book

The following are the prerequisites for this book:

  1. Qt5 (for all chapters)

  2. FFmpeg (for Chapter 7, Conversion Library)

  3. XAMPP (for Chapter 8, Accessing Databases)

Who this book is for

This book intended for those who want to develop software using Qt5. If you want to improve the visual quality and content presentation of your software application, this book will suit you best.

Sections

In this book, you will find several headings that appear frequently (Getting ready, How to do it, How it works, There's more, and See also).

To give clear instructions on how to complete a recipe, we use these sections as follows:

Getting ready

This section tells you what to expect in the recipe, and describes how to set up any software or any preliminary settings required for the recipe.

How to do it…

This section contains the steps required to follow the recipe.

How it works…

This section usually consists of a detailed explanation of what happened in the previous section.

There's more…

This section consists of additional information about the recipe in order to make the reader more knowledgeable about the recipe.

See also

This section provides helpful links to other useful information for the recipe.

Conventions

In this book, you will find a number of text styles that distinguish between different kinds of information. Here are some examples of these styles and an explanation of their meaning.

Code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles are shown as follows: "In the mylabel.cpp source file, define a function called SetMyObject() to save the object pointer."

A block of code is set as follows:

QSpinBox::down-button
{
  image: url(:/images/spindown.png);
  subcontrol-origin: padding;
  subcontrol-position: right bottom;
}

When we wish to draw your attention to a particular part of a code block, the relevant lines or items are set in bold:

QSpinBox::down-button
{
  image: url(:/images/spindown.png);
  subcontrol-origin: padding;
  subcontrol-position: right bottom;
}

New terms and important words are shown in bold. Words that you see on the screen, for example, in menus or dialog boxes, appear in the text like this: "Go to the Imports tab in the Library window and add a Qt Quick module called QtQuick.Controls to your project."

Note

Warnings or important notes appear in a box like this.

Tip

Tips and tricks appear like this.

Reader feedback

Feedback from our readers is always welcome. Let us know what you think about this book—what you liked or disliked. Reader feedback is important for us as it helps us develop titles that you will really get the most out of.

To send us general feedback, simply e-mail , and mention the book's title in the subject of your message.

If there is a topic that you have expertise in and you are interested in either writing or contributing to a book, see our author guide at www.packtpub.com/authors.

Customer support

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Downloading the example code

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The code bundle for the book is also hosted on GitHub at https://github.com/PacktPublishing/Qt5-C-GUI-Programming-Cookbook. We also have other code bundles from our rich catalog of books and videos available at https://github.com/PacktPublishing/. Check them out!

Downloading the color images of this book

We also provide you with a PDF file that has color images of the screenshots/diagrams used in this book. The color images will help you better understand the changes in the output. You can download this file from http://www.packtpub.com/sites/default/files/downloads/Qt5C++GUIProgrammingCookbook_ColorImages.pdf.

Errata

Although we have taken every care to ensure the accuracy of our content, mistakes do happen. If you find a mistake in one of our books—maybe a mistake in the text or the code—we would be grateful if you could report this to us. By doing so, you can save other readers from frustration and help us improve subsequent versions of this book. If you find any errata, please report them by visiting http://www.packtpub.com/submit-errata, selecting your book, clicking on the Errata Submission Form link, and entering the details of your errata. Once your errata are verified, your submission will be accepted and the errata will be uploaded to our website or added to any list of existing errata under the Errata section of that title.

To view the previously submitted errata, go to https://www.packtpub.com/books/content/support and enter the name of the book in the search field. The required information will appear under the Errata section.

Piracy

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Questions

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