Book Image

Go Cookbook

By : Aaron Torres
Book Image

Go Cookbook

By: Aaron Torres

Overview of this book

Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library. This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers. The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Table of Contents (14 chapters)

Implementing collections via closures

If you've been working with functional or dynamic programming languages, you may feel that for loops and if statements produce verbose code. Functional constructs such as map and filter for processing lists can be useful and make code appear more readable. However, in Go, these types are not in the standard library and can be difficult to generalize without generics or very complex reflection and use of empty interfaces. This recipe will provide you with some basic examples of implementing collections using Go closures.

Getting ready

Refer to the steps given in the Getting ready section of the Converting Data Types and Interface Casting recipe.

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