Book Image

Go Cookbook

By : Aaron Torres
Book Image

Go Cookbook

By: Aaron Torres

Overview of this book

Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library. This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers. The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Table of Contents (14 chapters)

Rendering and content negotiation

Web handlers can return a variety of content types, for example, they can return JSON, plain text, images, and more. Frequently, when communicating with APIs, it's possible to specify and accept content type to clarify what format you'll pass data in as and what data you want to receive back out.

This recipe will explore using unrolled/render and a custom function to negotiate content type and respond accordingly.

Getting ready

Configure your environment according to these steps:

  1. Refer to the steps in the Getting ready section of the Working with web handlers, requests, and ResponseWriters recipe.
  2. Run the go get github.com/unrolled/render command.
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