Book Image

BeagleBone Essentials

By : Rodolfo Giometti
Book Image

BeagleBone Essentials

By: Rodolfo Giometti

Overview of this book

Table of Contents (18 chapters)
BeagleBone Essentials
About the Author
About the Reviewers


In this chapter, we saw and addressed several issues regarding the native compilation and cross-compilation of both user-space and kernel-space.

This chapter was also a brief walkthrough on how to compile and cross-compile files and the available software packages from a source.

Now, you should be more familiar with how to compile a C code from scratch; however, as already stated in this chapter, sometimes, it would be better to use a scripting language instead of a compiled C program. Well, in the next chapter, we'll see how we can use some powerful high-level scripting languages to quickly resolve several common tasks in our BeagleBone Black.