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OpenFrameworks Essentials

OpenFrameworks Essentials

By : Denis Perevalov
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OpenFrameworks Essentials

OpenFrameworks Essentials

2 (0)
By: Denis Perevalov

Overview of this book

If you are a programmer, visual artist, or designer with experience in creative coding, and want to use openFrameworks to create fun, stunning, and interactive applications, this is the book for you. Basic knowledge of programming languages, such as C++, Java, Python, or JavaScript, will be enough to proceed with the book.
Table of Contents (13 chapters)
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12
Index

Using the level of sound for a parameter's automation

Real-time analysis of sound lets us create audio-reactive visuals. It is an important part of any video synthesizer. Here, we consider the simplest case of analysis—getting the level of sound and using it to control a parameter of our project.

We consider two ways of getting a sound: by playing an audio file and by capturing a sound from the sound card's input.

Playing and analyzing an audio file

openFrameworks has a powerful class for audio file playback, called ofSoundPlayer. It loads an audio file of various formats, including MP3, WAV, and AIFF, plays it, and controls its basic parameters, such as volume, pan, and speed.

Let's use this class to play an audio file by performing the following steps:

  1. Add the audio player object definition to the ofApp class:
    ofSoundPlayer sound;
  2. Load an audio file and set up its parameters by adding the following code to setup():
    sound.loadSound( "skvo.wav" );
    sound.setVolume...
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83
Tech Concepts
36
Programming languages
73
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OpenFrameworks Essentials
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