Book Image

JavaFX Essentials

By : Mohamed Taman, Mohamed Taman
Book Image

JavaFX Essentials

By: Mohamed Taman, Mohamed Taman

Overview of this book

Table of Contents (16 chapters)
JavaFX Essentials
About the Author
About the Reviewers
Monitoring and Controlling Arduino with JavaFX

Chapter 3. Developing a JavaFX Desktop and Web Application

This chapter will cover how to develop compelling desktop and web applications that take advantage of the multicore, hardware-accelerated GPU to deliver high-performance UI-based applications that have an amazing look and feel.

As JavaFX is totally written from the ground up in Java, some Java SE 8 built-in core libraries will be used to power our application. In addition, we will learn how to package our application as a standalone application to be launched and distributed.

Also, we will cover the essential core web APIs in any web application levered by JavaFX 8, such as javafx.scene.web.WebEngine, and javafx.scene.web.WebView.

We will discuss the relationship between JavaFX and HTML5, which is important because JavaFX's APIs and the features of HTML5 complement one another. HTML5 is a platform for rich web content to create a user experience that resembles a RIA (Rich Internet Application) web application...