This chapter focuses on the basic information necessary to start developing a QGIS plugin. Topics that will be approached will include the following:
Where to get help to solve your PyQGIS problems
How to setup a development environment that can resolve PyQGIS and PyQt API names during code editing
How to interactively test your snippet using the QGIS Python console and some useful classes that can be used everywhere
Creating a basic plugin using Plugin Builder
Analyze your first basic plugin to know its structure
Setting up a runtime debugging environment that can be useful in developing complex plugins