Book Image

Mastering OpenLayers 3

By : Gábor Farkas
Book Image

Mastering OpenLayers 3

By: Gábor Farkas

Overview of this book

OpenLayers 3 allows you to create stunning web mapping and WebGIS applications. It uses modern, cutting edge browser technologies. It is written with Closure Library, enabling you to build browser-independent applications without painful debugging ceremonies, which even have some limited fallback options for older browsers. With this guide, you will be introduced to the world of advanced web mapping and WebGIS. First, you will be introduced to the advanced features and functionalities available in OpenLayers 3. Next, you will be taken through the key points of creating custom applications with OpenLayers 3. You will then learn how to create the web mapping application of yours (or your company's) dream with this open source, expense-free, yet very powerful library. We’ll also show you how to make amazing looking thematic maps and create great effects with canvas manipulation. By the end of this book, you will have a strong command of web mapping and will be well on your way to creating amazing applications using OpenLayers 3.
Table of Contents (17 chapters)
Mastering OpenLayers 3
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Before getting started


In this chapter, we won't use any special APIs or libraries, we just play with OpenLayers 3 and native JavaScript. However, this is the chapter where we will use a feature that is not exported in the compiled library; therefore, we will need the debug version of OpenLayers 3, called ol-debug.js. The debug version of the library is in the same folder as the compiled version.

Basic considerations

As we would like to build a complete toolbar that can manage our controls and interactions, we need to make some considerations first. In the next examples, we will build a constructor function, which is similar to our layer tree. The constructed object will take care of the management of its internal controls. If you have used OpenLayers 2, you must be familiar with the panel control. Ours will be similar to it.

Right after this, we will create a general purpose control that has only one job: mapping an interaction to a button correctly. As the interaction and control have become...