Book Image

Mastering OpenLayers 3

By : Gábor Farkas
Book Image

Mastering OpenLayers 3

By: Gábor Farkas

Overview of this book

OpenLayers 3 allows you to create stunning web mapping and WebGIS applications. It uses modern, cutting edge browser technologies. It is written with Closure Library, enabling you to build browser-independent applications without painful debugging ceremonies, which even have some limited fallback options for older browsers. With this guide, you will be introduced to the world of advanced web mapping and WebGIS. First, you will be introduced to the advanced features and functionalities available in OpenLayers 3. Next, you will be taken through the key points of creating custom applications with OpenLayers 3. You will then learn how to create the web mapping application of yours (or your company's) dream with this open source, expense-free, yet very powerful library. We’ll also show you how to make amazing looking thematic maps and create great effects with canvas manipulation. By the end of this book, you will have a strong command of web mapping and will be well on your way to creating amazing applications using OpenLayers 3.
Table of Contents (17 chapters)
Mastering OpenLayers 3
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Chapter 6. Controlling the Map – View and Projection

In the last few chapters, we gained a firm grip on using and customizing the most essential parts of OpenLayers 3. In this chapter, we will take a further step in creating a great application by focusing on user experience. A good web mapping or WebGIS application has a lot of convenient GUI options to modify the view. In some cases, your users will be more than happy if they are able to go through the view history with some button clicks, or if they can change the map's rotation, projection, or just zoom in to the selected feature. We will also learn how animations work and ways in which they can utilized in order to create our own special camera effects. We'll take a look at these topics in this chapter:

  • Customizing and constraining the view

  • Building a navigation history

  • Zooming into arbitrary extents

  • Changing the rotation and projection of the map

  • Creating custom animations