With the knowledge that you've gained from the previous chapters, you can create various rich, web mapping applications for multiple devices. Now that you are aware of the most important aspects of OpenLayers 3, we will dig into some irregular topics that are not strongly related to the library. We will take a look at how we can implement QGIS and some third-party libraries in our workflow in order to make our lives easier or just extend the capabilities of our application.
In this chapter, we will cover the following topics:
Exporting layers from QGIS as a web map using OpenLayers 3
Importing shapefile layers on the client side
Extending topological functionality with Turf and JSTS
Creating 3D visualizations with Cesium