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Python GUI Programming Cookbook

Python GUI Programming Cookbook

By : Burkhard Meier
4.4 (11)
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Python GUI Programming Cookbook

Python GUI Programming Cookbook

4.4 (11)
By: Burkhard Meier

Overview of this book

Python is a multi-domain, interpreted programming language. It is a widely used general-purpose, high-level programming language. It is often used as a scripting language because of its forgiving syntax and compatibility with a wide variety of different eco-systems. Its flexible syntax enables developers to write short scripts while at the same time, they can use object-oriented concepts to develop very large projects. Python GUI Programming Cookbook follows a task-based approach to help you create beautiful and very effective GUIs with the least amount of code necessary. This book uses the simplest programming style, using the fewest lines of code to create a GUI in Python, and then advances to using object-oriented programming in later chapters. If you are new to object-oriented programming (OOP), this book will teach you how to take advantage of the OOP coding style in the context of creating GUIs written in Python. Throughout the book, you will develop an entire GUI application, building recipe upon recipe, connecting the GUI to a database. In the later chapters, you will explore additional Python GUI frameworks, using best practices. You will also learn how to use threading to ensure your GUI doesn’t go unresponsive. By the end of the book, you will be an expert in Python GUI programming to develop a common set of GUI applications.
Table of Contents (13 chapters)
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12
Index

Adding a label to the GUI form

Getting ready

We are extending the first recipe. We will leave the GUI resizable, so don't use the code from the second recipe (or comment the win.resizable line 4 out).

How to do it...

In order to add a Label widget to our GUI, we are importing the ttk module from tkinter. Please note the two import statements.

# imports                  # 1
import tkinter as tk       # 2
from tkinter import ttk    # 3

Add the following code just above win.mainloop() located at the bottom of recipes 1 and 2.

# Adding a Label           # 4
ttk.Label(win, text="A Label").grid(column=0, row=0) # 5

Running the code adds a label to our GUI:

How to do it...

How it works...

In line 3 of the above code, we are importing a separate module from tkinter. The ttk module has some advanced widgets that make our GUI look great. In a sense, ttk is an extension within tkinter.

We still need to import tkinter itself, but we have to specify that we now want to also use ttk from tkinter.

Note

ttk stands for 'themed tk". It improves our GUI look and feel.

Line 5 above adds the label to the GUI, just before we call mainloop (not shown here to preserve space. See recipes 1 or 2).

We are passing our window instance into the ttk.Label constructor and setting the text property. This becomes the text our Label will display.

We are also making use of the grid layout manager, which we'll explore in much more depth in Chapter 2, Layout Management.

Note how our GUI suddenly got much smaller than in previous recipes.

The reason why it became so small is that we added a widget to our form. Without a widget, tkinter uses a default size. Adding a widget causes optimization, which generally means using as little space as necessary to display the widget(s).

If we make the text of the label longer, the GUI will expand automatically. We will cover this automatic form size adjustment in a later recipe in Chapter 2, Layout Management.

There's more...

Try resizing and maximizing this GUI with a label and watch what happens.

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Python GUI Programming Cookbook
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