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Python GUI Programming Cookbook

Python GUI Programming Cookbook

By : Burkhard Meier
4.4 (11)
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Python GUI Programming Cookbook

Python GUI Programming Cookbook

4.4 (11)
By: Burkhard Meier

Overview of this book

Python is a multi-domain, interpreted programming language. It is a widely used general-purpose, high-level programming language. It is often used as a scripting language because of its forgiving syntax and compatibility with a wide variety of different eco-systems. Its flexible syntax enables developers to write short scripts while at the same time, they can use object-oriented concepts to develop very large projects. Python GUI Programming Cookbook follows a task-based approach to help you create beautiful and very effective GUIs with the least amount of code necessary. This book uses the simplest programming style, using the fewest lines of code to create a GUI in Python, and then advances to using object-oriented programming in later chapters. If you are new to object-oriented programming (OOP), this book will teach you how to take advantage of the OOP coding style in the context of creating GUIs written in Python. Throughout the book, you will develop an entire GUI application, building recipe upon recipe, connecting the GUI to a database. In the later chapters, you will explore additional Python GUI frameworks, using best practices. You will also learn how to use threading to ensure your GUI doesn’t go unresponsive. By the end of the book, you will be an expert in Python GUI programming to develop a common set of GUI applications.
Table of Contents (13 chapters)
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12
Index

Setting the focus to a widget and disabling widgets

While our GUI is nicely improving, it would be more convenient and useful to have the cursor appear in the Entry widget as soon as the GUI appears. Here we learn how to do this.

Getting ready

This recipe extends the previous recipe.

How to do it...

Python is truly great. All we have to do to set the focus to a specific control when the GUI appears is call the focus() method on an instance of a tkinter widget we previously created. In our current GUI example, we assigned the ttk.Entry class instance to a variable we named nameEntered. Now we can give it the focus.

Place the following code just above the bottom of the module that starts the main windows event loop, just like in previous recipes. If you get some errors, make sure you are placing calls to variables below the code where they are declared. We are not using OOP as of yet, so this is still necessary. Later, it will no longer be necessary to do this.

nameEntered.focus()            # Place cursor into name Entry

On a Mac, you might have to set the focus to the GUI window first before being able to set the focus to the Entry widget in this window.

Adding this one line of Python code places the cursor into our text Entry box, giving the text Entry box the focus. As soon as the GUI appears, we can type into this text box without having to click it first.

How to do it...

Note

Note how the cursor now defaults to residing inside the text Entry box.

We can also disable widgets. To do that, we set a property on the widget. We can make the button disabled by adding this one line of Python code:

action.configure(state='disabled')    # Disable the Button Widget

After adding the above line of Python code, clicking the button no longer creates any action!

How to do it...

How it works...

This code is self-explanatory. We set the focus to one control and disable another widget. Good naming in programming languages helps to eliminate lengthy explanations. Later in this book, there will be some advanced tips on how to do this while programming at work or practicing our programming skills at home.

There's more...

Yes. This is only the first chapter. There is much more to come.

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Python GUI Programming Cookbook
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