Book Image

C# 6 and .NET Core 1.0

Book Image

C# 6 and .NET Core 1.0

Overview of this book

With the release of .NET Core 1.0, you can now create applications for Mac OS X and Linux, as well as Windows, using the development tools you know and love. C# 6 and .NET Core 1.0 has been divided into three high-impact sections to help start putting these new features to work. First, we'll run you through the basics of C#, as well as object-orient programming, before taking a quick tour through the latest features of C# 6 such as string interpolation for easier variable value output, exception filtering, and how to perform static class imports. We'll also cover both the full-feature, mature .NET Framework and the new, cross-platform .NET Core. After quickly taking you through C# and how .NET works, we'll dive into the internals of the .NET class libraries, covering topics such as performance, monitoring, debugging, internationalization, serialization, and encryption. We'll look at Entity Framework Core 1.0 and how to develop Code-First entity data models, as well as how to use LINQ to query and manipulate that data. The final section will demonstrate the major types of applications that you can build and deploy cross-device and cross-platform. In this section, we'll cover Universal Windows Platform (UWP) apps, web applications, and web services. Lastly, we'll help you build a complete application that can be hosted on all of today's most popular platforms, including Linux and Docker. By the end of the book, you'll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET Core.
Table of Contents (25 chapters)
C# 6 and .NET Core 1.0
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Practicing and exploring


Test your knowledge and understanding by answering some questions, get some hands-on practice, and explore this chapter's topics with deeper research.

Exercise 13.1 – test your knowledge

Answer the following questions:

  1. Which control would you choose to allow the user to easily choose their date of birth on many different types of devices?

  2. Which XAML element would you use to adapt the layout of your app to handle different device families?

  3. How can you set multiple properties on an XAML element as a single group?

  4. What is the difference between a control template and a data template?

  5. Can XAML bindings be two way or just one way?

Exercise 13.2 – practice building a universal tip calculator

Create an app for UWP that calculates a tip for common percentages.

Exercise 13.3 – explore topics

Use the following links to read more about this chapter's topics.