Book Image

C# 6 and .NET Core 1.0

Book Image

C# 6 and .NET Core 1.0

Overview of this book

With the release of .NET Core 1.0, you can now create applications for Mac OS X and Linux, as well as Windows, using the development tools you know and love. C# 6 and .NET Core 1.0 has been divided into three high-impact sections to help start putting these new features to work. First, we'll run you through the basics of C#, as well as object-orient programming, before taking a quick tour through the latest features of C# 6 such as string interpolation for easier variable value output, exception filtering, and how to perform static class imports. We'll also cover both the full-feature, mature .NET Framework and the new, cross-platform .NET Core. After quickly taking you through C# and how .NET works, we'll dive into the internals of the .NET class libraries, covering topics such as performance, monitoring, debugging, internationalization, serialization, and encryption. We'll look at Entity Framework Core 1.0 and how to develop Code-First entity data models, as well as how to use LINQ to query and manipulate that data. The final section will demonstrate the major types of applications that you can build and deploy cross-device and cross-platform. In this section, we'll cover Universal Windows Platform (UWP) apps, web applications, and web services. Lastly, we'll help you build a complete application that can be hosted on all of today's most popular platforms, including Linux and Docker. By the end of the book, you'll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET Core.
Table of Contents (25 chapters)
C# 6 and .NET Core 1.0
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Building the quiz solution


Start Microsoft Visual Studio 2015. In Visual Studio, press Ctrl + Shift + N, or navigate to File | New | Project….

In the New Project dialog, in the Installed Templates list, select Visual C#. In the list at the center, select Class Library (Package) and enter the name Ch16_QuizModels. Change the location to C:\Code, enter the solution name Chapter16, and then click on OK.

Defining the entity models

Right-click on Class1.cs file and choose Rename, and enter a name for the quiz. Open the file and modify the code to look like this:

using System.Collections.Generic;

namespace Packt.QuizWebApp
{
    public class Quiz
    {
        public string QuizID { get; set; } // e.g. CSHARP
        public string Title { get; set; } // e.g. C# and OOP
        public string Description { get; set; }

        // one-to-many relationship with a collection of Questions
        public virtual ICollection<Question> Questions { get; set; }

        // constructor to instantiate...