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C# 6 and .NET Core 1.0

C# 6 and .NET Core 1.0

3.8 (11)
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C# 6 and .NET Core 1.0

C# 6 and .NET Core 1.0

3.8 (11)

Overview of this book

With the release of .NET Core 1.0, you can now create applications for Mac OS X and Linux, as well as Windows, using the development tools you know and love. C# 6 and .NET Core 1.0 has been divided into three high-impact sections to help start putting these new features to work. First, we'll run you through the basics of C#, as well as object-orient programming, before taking a quick tour through the latest features of C# 6 such as string interpolation for easier variable value output, exception filtering, and how to perform static class imports. We'll also cover both the full-feature, mature .NET Framework and the new, cross-platform .NET Core. After quickly taking you through C# and how .NET works, we'll dive into the internals of the .NET class libraries, covering topics such as performance, monitoring, debugging, internationalization, serialization, and encryption. We'll look at Entity Framework Core 1.0 and how to develop Code-First entity data models, as well as how to use LINQ to query and manipulate that data. The final section will demonstrate the major types of applications that you can build and deploy cross-device and cross-platform. In this section, we'll cover Universal Windows Platform (UWP) apps, web applications, and web services. Lastly, we'll help you build a complete application that can be hosted on all of today's most popular platforms, including Linux and Docker. By the end of the book, you'll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET Core.
Table of Contents (20 chapters)
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19
Index

Chapter 10 – Working with Files, Streams, and Serialization

  1. What is the difference between using the File class and the FileInfo class?

    The File class has static methods so it cannot be instantiated. It is best used for one-off tasks such as copying a file. The FileInfo class requires the instantiation of an object that represents a file. It is best used when you need to perform multiple operations on the same file.

  2. What is the difference between the ReadByte method and the Read method of a stream?

    The ReadByte method returns a single byte each time it is called and the Read method fills a temporary array with bytes up to a specified length. It is generally best to use Read to process blocks of bytes at once.

  3. When would you use the StringReader, the TextReader, and the StreamReader classes?
    • StringReader is used for efficiently reading from a string stored in memory
    • TextReader is an abstract class that StringReader and StreamReader both inherit from for their shared functionality
    • StreamReader...
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