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JavaScript Projects for Kids

JavaScript Projects for Kids

By : Omar Faruk Towaha
3.5 (2)
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JavaScript Projects for Kids

JavaScript Projects for Kids

3.5 (2)
By: Omar Faruk Towaha

Overview of this book

JavaScript is the most widely-used programming language for web development and that's not all! It has evolved over the years and is now being implemented in an array of environments from websites to robotics. Learning JavaScript will help you see the broader picture of web development. This book will take your imagination to new heights by teaching you how to work with JavaScript from scratch. It will introduce you to HTML and CSS to enhance the appearance of your applications. You’ll then use your skills to build on a cool Battleship game! From there, the book will introduce you to jQuery and show you how you can manipulate the DOM. You’ll get to play with some cool stuff using Canvas and will learn how to make use of Canvas to build a game on the lines of Pacman, only a whole lot cooler! Finally, it will show you a few tricks with OOP to make your code clean and will end with a few road maps on areas you can explore further.
Table of Contents (12 chapters)
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11
Index

What this book covers

Chapter 1, Exploring JavaScript in the Console, discusses JavaScript and the JavaScript Development Environment, including Google Developer Tools. We will install the necessary software and print a few simple lines of code in this chapter.

Chapter 2, Solving Problems Using JavaScript, covers JavaScript fundamentals from the main syntax to some easy commands in the console. We will learn how variables work and what can be achieved with arithmetic operators. We will also run some simple commands to solve problems inside the console.

Chapter 3, Introducing HTML and CSS, will make real use of JavaScript and will cover HTML, which empowers the readers to make use of JavaScript not only in the console but also in the browser's view. We will also explain the basics of CSS, such as CSS selectors, and CSS layouts.

Chapter 4, Diving a Bit Deeper, covers some of the more advanced features that JavaScript offers. We discuss for and while loops, if statements, and switches-case.

Chapter 5, Ahoy! Sailing into Battle, teaches us how to develop the famous game, Battleship. Building upon what we've learned in the previous chapters, the tiny tots will learn to put this information into use.

Chapter 6, Exploring the Benefits of jQuery, is all about jQuery, a famous JavaScript library, and the advantages of using it.

Chapter 7, Introducing the Canvas, discusses HTML canvas, and we will learn how we can use it on our projects.

Chapter 8, Building Rat-man!, teaches us to develop a famous game, Pac-Man, except there is a rat, some cats, and lots and lots of cheese balls to eat! ;)

Chapter 9, Tidying up Your Code Using OOP, teaches object-oriented programming (OOP) and discusses how JavaScript is an OOP language.

Chapter 10, Possibilities, shows the reader what is possible using the skills they have developed reading this book.

CONTINUE READING
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JavaScript Projects for Kids
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