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Modular Programming with JavaScript

Modular Programming with JavaScript

By : Seydnejad
3.5 (2)
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Modular Programming with JavaScript

Modular Programming with JavaScript

3.5 (2)
By: Seydnejad

Overview of this book

Programming in the modular manner is always encouraged for bigger systems—it is easier to achieve scalability with modular programming. Even JavaScript developers are now interested in building programs in a modular pattern. Modules help people who aren’t yet familiar with code to find what they are looking for and also makes it easier for programmers to keep things that are related close together. Designing and implementing applications in a modular manner is highly encouraged and desirable in both simple and enterprise level applications. This book covers some real-life examples of modules and how we can translate that into our world of programming and application design. After getting an overview of JavaScript object-oriented programming (OOP) concepts and their practical usage, you should be able to write your own object definitions using the module pattern. You will then learn to design and augment modules and will explore the concepts of cloning, inheritance, sub-modules, and code extensibility. You will also learn about SandBoxing, application design, and architecture based on modular design concepts. Become familiar with AMD and CommonJS utilities. By the end of the book, you will be able to build spectacular modular applications in JavaScript.
Table of Contents (12 chapters)
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2
2. Review of Important JavaScript OOP Concepts
11
Index

Chapter 6. Cloning, Inheritance, and Submodules

In the previous chapter, we looked at how we can extend and modify modules using loose and tight augmentation.

In this chapter, we are going to explore some other techniques that may come handy when we are working with modules, which can help us extend and modify the functionality of our modules. Depending on the requirements of your applications, as well as your personal preferences, some or all of these techniques may be of use to you.

The beginning of the chapter will provide an overview of some of the approaches for creating object based on other objects which you may already be familiar with. Then, we will look at how object cloning can be used to create objects that are replicas of other objects.

We will also create another one of the core modules for our application, which will be utilized to clone objects as needed.

In this chapter we will cover:

  • Module cloning and when to use it
  • Different methods for cloning objects
  • Using inheritance...
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Modular Programming with JavaScript
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