Book Image

Scala Design Patterns

By : Ivan Nikolov
Book Image

Scala Design Patterns

By: Ivan Nikolov

Overview of this book

Scala has become increasingly popular in many different IT sectors. The language is exceptionally feature-rich which helps developers write less code and get faster results. Design patterns make developer’s lives easier by helping them write great software that is easy to maintain, runs efficiently and is valuable to the company or people concerned. You will learn about the various features of Scala and be able to apply well-known, industry-proven design patterns in your work. The book starts off by focusing on some of the most interesting features of Scala while using practical real-world examples. We will also cover the popular "Gang of Four" design patterns and show you how to incorporate functional patterns effectively. By the end of this book, you will have enough knowledge and understanding to quickly assess problems and come up with elegant solutions.
Table of Contents (20 chapters)
Scala Design Patterns
Credits
About the Author
Acknowledgments
About the Reviewer
www.PacktPub.com
Preface
Index

Lazy initialization


Lazy initialization in software engineering is when we delay the instantiation of an object or a variable until the first time we need it. The idea behind this is to defer or even avoid some expensive operations.

Class diagram

In other languages, such as Java, lazy initialization is often used in conjunction with the factory method design pattern. This method usually checks whether the object/variable we want to use is initialized, if not it initializes the object and finally returns it. In consecutive uses, the already initialized object/variable is returned.

The Scala programming language has a built-in support for lazy initialization. It makes use of the lazy keyword. That's why providing a class diagram in this case is pointless.

Code example

Let's see how lazy initialization works in Scala and also prove that indeed it is lazy. We will look at an example that calculates a circle area. As we know, the formula is pi * r2. Programming languages have support for mathematical...