Book Image

Reactive Programming with Swift

By : Cecil Costa
Book Image

Reactive Programming with Swift

By: Cecil Costa

Overview of this book

<p><span id="description" class="sugar_field">Reactive programming helps you write applications that are more powerful and efficient. You can write more software, help more people, and create applications that scale. Reactive programming is a growing paradigm that we will help you set to work in Swift.</span></p> <p><span class="sugar_field"><span id="description" class="sugar_field"> Reactive Programming with Swift guides you through migrating from the traditional way of developing to the new ReactiveCocoa framework, which uses Swift as its main programming language. You will learn how to develop with this framework, debug code, create unit tests, use additional frameworks, and convert a traditional framework into a ReactiveCocoa one.</span></span></p> <p><span class="sugar_field"><span id="description" class="sugar_field"><span id="description" class="sugar_field"> Starting with a crash course on the fundamental concepts of Reactive programming, we’ll set you up so you’re ready to create reactive applications. We’ll then move on to topics such as Graphical events, Streaming, and Core data, which will help you dive deeper with advanced programming. The concept of switching your programming concepts from imperative to functional reactive programming will also be covered. By the end of this book, you will be able to successfully create highly functional apps using Swift.</span> </span></span></p>
Table of Contents (14 chapters)
Reactive Programming with Swift
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Summary


In this chapter, you learned a new way of development using ReactiveCocoa. We used signal and SignalProducer rather than RACSignals. These structs work with different methods from RACSignal, and they have a few advantages, for example, the usage of generics make it easier to know the input type.

Now, we can use UISchedule for executing the subscription on the main thread and also create our own type of schedule if necessary.

We also took a look at how signal and SignalProducer are very similar; with SignalProducer, we only define a signal until it starts.

In the next chapter, you will learn how to debug and profile with ReactiveCocoa, something that is not as trivial as it's made out to be.