Book Image

Learning ArcGIS Runtime SDK for .NET

By : Ron Vincent
Book Image

Learning ArcGIS Runtime SDK for .NET

By: Ron Vincent

Overview of this book

ArcGIS is a geographic information system (GIS) that enables you to work with maps and geographic information. It can be used to create and utilize maps, compile geographic data, analyze mapped information, share and discover geographic information and manage geographic information in a database. This book starts by showing you where ArcGIS Runtime fits within Esri’s overall platform strategy. You'll create an initial map using the SDK, then use it to get an understanding of the MVVM model. You'll find out about the different kinds of layers and start adding layers, and you'll learn to transform maps into a 3D scene. The next chapters will help you comprehend and extract information contained in the maps using co-ordinates and layer objects. Towards the end, you will learn to set the symbology, decide whether to use 2D or 3D, see how to implement 2D or 3D, and learn to search and find objects. You'll also get to grips with many other standard features of the Application Programming Interface (API), including create applications and finally testing, licensing, and deploying them. Once completed, you will be able to meet most of the common requirements of any mapping application for desktop or mobile platforms.
Table of Contents (19 chapters)
Learning ArcGIS Runtime SDK for .NET
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Maps and Layers
12
Configuring, Licensing, and Deploying
Index

SDK and API


Now that we've covered some background information about Esri's technology, let's return to ArcGIS Runtime. ArcGIS Runtime is the first and foremost SDK and an API. It's an SDK that provides you with the tools (Visual Studio templates, samples, and so on) so that you can quickly build apps. It exposes a rich API in the form of objects so that you can satisfy nearly any requirement your app needs. You can simply pick and choose what you need and decide how to implement the required solution. However, before you do that, you really need to know what you expect and the steps required to get started. As you go through the remaining parts of this book, you will be exposed to the SDK and API, which will gradually make you aware of all of the capabilities and options you have to consider to build the high-quality apps.