Book Image

Learning ArcGIS Runtime SDK for .NET

By : Ron Vincent
Book Image

Learning ArcGIS Runtime SDK for .NET

By: Ron Vincent

Overview of this book

ArcGIS is a geographic information system (GIS) that enables you to work with maps and geographic information. It can be used to create and utilize maps, compile geographic data, analyze mapped information, share and discover geographic information and manage geographic information in a database. This book starts by showing you where ArcGIS Runtime fits within Esri’s overall platform strategy. You'll create an initial map using the SDK, then use it to get an understanding of the MVVM model. You'll find out about the different kinds of layers and start adding layers, and you'll learn to transform maps into a 3D scene. The next chapters will help you comprehend and extract information contained in the maps using co-ordinates and layer objects. Towards the end, you will learn to set the symbology, decide whether to use 2D or 3D, see how to implement 2D or 3D, and learn to search and find objects. You'll also get to grips with many other standard features of the Application Programming Interface (API), including create applications and finally testing, licensing, and deploying them. Once completed, you will be able to meet most of the common requirements of any mapping application for desktop or mobile platforms.
Table of Contents (19 chapters)
Learning ArcGIS Runtime SDK for .NET
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Maps and Layers
12
Configuring, Licensing, and Deploying
Index

Test-driven development


The examples we've discussed here so far have been high-level. We should actually write some other unit tests that test for null values, invalid properties, and so on, so that we can find bugs in our code. But, more importantly, we really should test for badly-designed components. The test-driven development (TDD) process is where unit testing shines. TDD is a powerful way of designing software components in an interactive way, so that their behavior is specified through the unit test. TDD helps you write software components that individually behave as designed. With TDD, you can easily refactor your code and it provides a way to document your code as you write it. Ultimately, what's great about TDD is that our components have been designed from the ground up—at the unit level. This way, we can make changes to the component, and as long as we don't change the interface, all other components should have no idea that it has changed. For more information on TDD, see...