Book Image

Learning ArcGIS Runtime SDK for .NET

By : Ron Vincent
Book Image

Learning ArcGIS Runtime SDK for .NET

By: Ron Vincent

Overview of this book

ArcGIS is a geographic information system (GIS) that enables you to work with maps and geographic information. It can be used to create and utilize maps, compile geographic data, analyze mapped information, share and discover geographic information and manage geographic information in a database. This book starts by showing you where ArcGIS Runtime fits within Esri’s overall platform strategy. You'll create an initial map using the SDK, then use it to get an understanding of the MVVM model. You'll find out about the different kinds of layers and start adding layers, and you'll learn to transform maps into a 3D scene. The next chapters will help you comprehend and extract information contained in the maps using co-ordinates and layer objects. Towards the end, you will learn to set the symbology, decide whether to use 2D or 3D, see how to implement 2D or 3D, and learn to search and find objects. You'll also get to grips with many other standard features of the Application Programming Interface (API), including create applications and finally testing, licensing, and deploying them. Once completed, you will be able to meet most of the common requirements of any mapping application for desktop or mobile platforms.
Table of Contents (19 chapters)
Learning ArcGIS Runtime SDK for .NET
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Maps and Layers
12
Configuring, Licensing, and Deploying
Index

Understanding the editing process


Editing is the process of making changes to features in a feature layer. This includes adding, updating, and deleting features. In a traditional database sense, this is the same as Create, Retrieve, Update, and Delete (CRUD) operations. Retrieving has already been discussed when we learned about finding and searching data in Chapter 7, Finding, Querying and Identifying Features, so here we will focus on Create, Update, and Delete.

When we talk about editing data, we are not only talking about creating, updating, and deleting the field values, but we are also talking about creating, updating, and deleting geometry. As we noted earlier, a feature has both attributes and geometry. You can't create a feature or graphic without geometry and expect it to show up on the map. However, you can create a feature or graphic with just geometry and no attributes. As we saw in Chapter 5, Geometry and Symbology, the feature or graphic must also have symbology in order for...