Book Image

Learning Functional Data Structures and Algorithms

By : Raju Kumar Mishra
Book Image

Learning Functional Data Structures and Algorithms

By: Raju Kumar Mishra

Overview of this book

Functional data structures have the power to improve the codebase of an application and improve efficiency. With the advent of functional programming and with powerful functional languages such as Scala, Clojure and Elixir becoming part of important enterprise applications, functional data structures have gained an important place in the developer toolkit. Immutability is a cornerstone of functional programming. Immutable and persistent data structures are thread safe by definition and hence very appealing for writing robust concurrent programs. How do we express traditional algorithms in functional setting? Won’t we end up copying too much? Do we trade performance for versioned data structures? This book attempts to answer these questions by looking at functional implementations of traditional algorithms. It begins with a refresher and consolidation of what functional programming is all about. Next, you’ll get to know about Lists, the work horse data type for most functional languages. We show what structural sharing means and how it helps to make immutable data structures efficient and practical. Scala is the primary implementation languages for most of the examples. At times, we also present Clojure snippets to illustrate the underlying fundamental theme. While writing code, we use ADTs (abstract data types). Stacks, Queues, Trees and Graphs are all familiar ADTs. You will see how these ADTs are implemented in a functional setting. We look at implementation techniques like amortization and lazy evaluation to ensure efficiency. By the end of the book, you will be able to write efficient functional data structures and algorithms for your applications.
Table of Contents (20 chapters)
Learning Functional Data Structures and Algorithms
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Greedy algorithms and backtracking


What do we mean by greedy algorithms? What is backtracking? By being greedy, the algorithm matches the longest possible part. Backtracking algorithms, upon failure, keep exploring other possibilities. Such algorithms begin afresh from where they had originally started, hence they backtrack (go back to the starting point).

We all follow the process of backtracking in real life. For example, to get to an address, we go to a well-known landmark, then try the first lane, for example. If there is no success, we backtrack to the landmark again and try another lane (we may ask a passerby for help). We keep doing this until we get to the address or give up the search altogether.

A well-known example of greedy and backtracking algorithms from the programming world is how a regex match happens. We use a simple regex using greedy qualifiers such as * and +:

Here is a quick Scala REPL session to see the greediness in action:

scala> val regex = "^(.*)(.+)$".r 
regex...