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  • Book Overview & Buying Tkinter GUI Application Development Blueprints
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Tkinter GUI Application Development Blueprints

Tkinter GUI Application Development Blueprints

By : Bhaskar Chaudhary
4 (28)
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Tkinter GUI Application Development Blueprints

Tkinter GUI Application Development Blueprints

4 (28)
By: Bhaskar Chaudhary

Overview of this book

Tkinter is the built-in GUI package that comes with standard Python distributions. It is a cross-platform package, which means you build once and deploy everywhere. It is simple to use and intuitive in nature, making it suitable for programmers and non-programmers alike. This book will help you master the art of GUI programming. It delivers the bigger picture of GUI programming by building real-world, productive, and fun applications such as a text editor, drum machine, game of chess, media player, drawing application, chat application, screen saver, port scanner, and many more. In every project, you will build on the skills acquired in the previous project and gain more expertise. You will learn to write multithreaded programs, network programs, database driven programs and more. You will also get to know the modern best practices involved in writing GUI apps. With its rich source of sample code, you can build upon the knowledge gained with this book and use it in your own projects in the discipline of your choice.
Table of Contents (10 chapters)
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9
Index

Loading drum samples


Our main objective is to play sound files, in the order of a beat pattern decided by the user. To do this, we need to add sound files to the drum machine.

Our program does not have any preloaded drum files. Instead, we want to let the user select from a wide variety of drum files.

Thus, besides the normal drum, you can play a Japanese tsuzumi, an Indian tabla, Latin American bongo drums, or just about any other sound that you want to add to your rhythm. All you need is a small .wav or .ogg file containing that sound's sample.

Let us code the ability to add drum samples to our program.

The drum sample is to be loaded on the left bar, as shown in Figure 3.5. We have already created buttons with folder icons on the left-hand side of our drum pad.

The desired functionality is simple.

When a user clicks on any of the left buttons, they should open a file dialog letting the user choose a .wav or .ogg file. When the user selects the file and clicks on Open, the Entry widget next...

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