Book Image

Tkinter GUI Application Development Blueprints

By : Bhaskar Chaudhary
Book Image

Tkinter GUI Application Development Blueprints

By: Bhaskar Chaudhary

Overview of this book

Tkinter is the built-in GUI package that comes with standard Python distributions. It is a cross-platform package, which means you build once and deploy everywhere. It is simple to use and intuitive in nature, making it suitable for programmers and non-programmers alike. This book will help you master the art of GUI programming. It delivers the bigger picture of GUI programming by building real-world, productive, and fun applications such as a text editor, drum machine, game of chess, media player, drawing application, chat application, screen saver, port scanner, and many more. In every project, you will build on the skills acquired in the previous project and gain more expertise. You will learn to write multithreaded programs, network programs, database driven programs and more. You will also get to know the modern best practices involved in writing GUI apps. With its rich source of sample code, you can build upon the knowledge gained with this book and use it in your own projects in the discipline of your choice.
Table of Contents (15 chapters)
Tkinter GUI Application Development Blueprints
About the Author
About the Reviewers

3D graphics with Tkinter

Tkinter's Canvas widget provides for drawing with exact coordinate specifications. Therefore, it can be used to create all sorts of 3D graphics.

Further, we have already seen the animation abilities of Tkinter. We can apply this ability to also animate 3D.

Let's create a simple application where we create a cube in the center. We add event listeners to rotate the cube on mouse events. We also do a small animation whereby the cube keeps rotating by itself when no mouse intervention occurs.

In its final form, the application would look as follows:

Any point in a 3D space can be represented by x, y, and z coordinates. This is usually represented by a vector of the form:

This is an example of a row vector as all three points are written in a single row. This is convenient for humans to read. However, as per convention and for some mathematical advantage that we will see later, positions are taken as a column vector. So it is written in a column as follows...