Book Image

GNU/Linux Rapid Embedded Programming

By : Rodolfo Giometti
Book Image

GNU/Linux Rapid Embedded Programming

By: Rodolfo Giometti

Overview of this book

Embedded computers have become very complex in the last few years and developers need to easily manage them by focusing on how to solve a problem without wasting time in finding supported peripherals or learning how to manage them. The main challenge with experienced embedded programmers and engineers is really how long it takes to turn an idea into reality, and we show you exactly how to do it. This book shows how to interact with external environments through specific peripherals used in the industry. We will use the latest Linux kernel release 4.4.x and Debian/Ubuntu distributions (with embedded distributions like OpenWrt and Yocto). The book will present popular boards in the industry that are user-friendly to base the rest of the projects on - BeagleBone Black, SAMA5D3 Xplained, Wandboard and system-on-chip manufacturers. Readers will be able to take their first steps in programming the embedded platforms, using C, Bash, and Python/PHP languages in order to get access to the external peripherals. More about using and programming device driver and accessing the peripherals will be covered to lay a strong foundation. The readers will learn how to read/write data from/to the external environment by using both C programs or a scripting language (Bash/PHP/Python) and how to configure a device driver for a specific hardware. After finishing this book, the readers will be able to gain a good knowledge level and understanding of writing, configuring, and managing drivers, controlling and monitoring applications with the help of efficient/quick programming and will be able to apply these skills into real-world projects.
Table of Contents (26 chapters)
GNU/Linux Rapid Embedded Programming
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Chapter 7. Serial Ports and TTY Devices - TTY

In the previous chapter, we saw how to manage LED or generic GPIO lines within the kernel using the sysfs API. However, this was just a really simple example of kernel programming used to show to you how implementing a device driver can be simple. Unfortunately, this technique gets complex very quickly according to the peripheral complexity.

Starting from this chapter, we will see a bit in detail how several computers' peripherals can be connected to our embedded computers and how we can manage them in order to interact with the environment from the user space. That is, we will show you how you can get access to some peripherals by enabling and configuring the correct driver. In this case, we don't have to write a driver from scratch, but knowing how a driver works, we can try to correctly use an already written one.

In this chapter, we will present serial ports, one of the most important peripheral class a computer can have (at least a computer...