Book Image

GNU/Linux Rapid Embedded Programming

By : Rodolfo Giometti
Book Image

GNU/Linux Rapid Embedded Programming

By: Rodolfo Giometti

Overview of this book

Embedded computers have become very complex in the last few years and developers need to easily manage them by focusing on how to solve a problem without wasting time in finding supported peripherals or learning how to manage them. The main challenge with experienced embedded programmers and engineers is really how long it takes to turn an idea into reality, and we show you exactly how to do it. This book shows how to interact with external environments through specific peripherals used in the industry. We will use the latest Linux kernel release 4.4.x and Debian/Ubuntu distributions (with embedded distributions like OpenWrt and Yocto). The book will present popular boards in the industry that are user-friendly to base the rest of the projects on - BeagleBone Black, SAMA5D3 Xplained, Wandboard and system-on-chip manufacturers. Readers will be able to take their first steps in programming the embedded platforms, using C, Bash, and Python/PHP languages in order to get access to the external peripherals. More about using and programming device driver and accessing the peripherals will be covered to lay a strong foundation. The readers will learn how to read/write data from/to the external environment by using both C programs or a scripting language (Bash/PHP/Python) and how to configure a device driver for a specific hardware. After finishing this book, the readers will be able to gain a good knowledge level and understanding of writing, configuring, and managing drivers, controlling and monitoring applications with the help of efficient/quick programming and will be able to apply these skills into real-world projects.
Table of Contents (26 chapters)
GNU/Linux Rapid Embedded Programming
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Managing TTY in the kernel with SLIP


We're not going to see any kernel code; let's see a nice kernel trick to use a serial communication line like it was an Ethernet cable! This can be done if we abstract the serial port as an Ethernet interface, that is, by defining a special Ethernet device that will use a serial cable to send and receive its data. This communication is done using the SLIP protocol.

The Serial Line Internet Protocol (SLIP) is an encapsulation of the Internet protocol designed to work over serial ports. Even if largely replaced by the Point-to-Point Protocol (PPP), which is better engineered, SLIP is still the preferred way of encapsulating IP packets due to its very small overhead and simple implementation.

In order to do so, we need two embedded devices connected to each other through their serial ports. So, let's suppose we connect the BeagleBone Black with the SAMA5D3 Xplained...