Book Image

C++ Windows Programming

By : Stefan Björnander
Book Image

C++ Windows Programming

By: Stefan Björnander

Overview of this book

It is critical that modern developers have the right tools to build practical, user-friendly, and efficient applications in order to compete in today’s market. Through hands-on guidance, this book illustrates and demonstrates C++ best practices and the Small Windows object-oriented class library to ease your development of interactive Windows applications. Begin with a focus on high level application development using Small Windows. Learn how to build four real-world applications which focus on the general problems faced when developing graphical applications. Get essential troubleshooting guidance on drawing, spreadsheet, and word processing applications. Finally finish up with a deep dive into the workings of the Small Windows class library, which will give you all the insights you need to build your own object-oriented class library in C++.
Table of Contents (22 chapters)
C++ Windows Programming
Credits
About the Author
About the Reviewer
www.PacktPub.com
Dedication
Preface
Free Chapter
1
Introduction

The Menu class


The Menu class handles a menu, made up of a list of menu items, separator bars, or submenus. When a menu item is added, its command information is stored in the document's command map to be used when receiving the WM_COMMAND and WM_INITCOMMAND messages. If the menu item text includes an accelerator, it is added to the document's accelerator set. The Command class is an auxiliary class holding pointers to the menu items: selection, enable, check, and radio listeners.

Command.h

namespace SmallWindows { 
  typedef void (*VoidListener)(void* sourcePtr); 
  typedef bool (*BoolListener)(void* sourcePtr);  

  class Command { 
    public: 
      Command(); 
      Command(VoidListener selection, BoolListener enable, 
              BoolListener check, BoolListener radio); 
 
      VoidListener Selection() const {return selection;} 
      BoolListener Enable() const {return enable;} 
      BoolListener Check() const {return...