Book Image

.NET Design Patterns

By : Praseed Pai, Shine Xavier
Book Image

.NET Design Patterns

By: Praseed Pai, Shine Xavier

Overview of this book

Knowing about design patterns enables developers to improve their code base, promoting code reuse and making their design more robust. This book focuses on the practical aspects of programming in .NET. You will learn about some of the relevant design patterns (and their application) that are most widely used. We start with classic object-oriented programming (OOP) techniques, evaluate parallel programming and concurrency models, enhance implementations by mixing OOP and functional programming, and finally to the reactive programming model where functional programming and OOP are used in synergy to write better code. Throughout this book, we’ll show you how to deal with architecture/design techniques, GoF patterns, relevant patterns from other catalogs, functional programming, and reactive programming techniques. After reading this book, you will be able to convincingly leverage these design patterns (factory pattern, builder pattern, prototype pattern, adapter pattern, facade pattern, decorator pattern, observer pattern and so on) for your programs. You will also be able to write fluid functional code in .NET that would leverage concurrency and parallelism!
Table of Contents (22 chapters)
.NET Design Patterns
Credits
Foreword
About the Authors
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface

First-class and higher-order functions


Functions are the fundamental processing units in functional programming, and since they can be used like any other value, functions can be stored in variables, properties, objects, and collections. The term first-class function was created by Christopher Strachey.

Note

Higher-order functions are functions that can either take other functions as arguments or return them as results.

C# supports higher-order functions (both named and anonymous), which are treated like ordinary variables with a function type.

Function type

C# provides the capability to define both generic functions and strongly typed delegates. The delegate type carries the method signature of a function prototype, and its instances become function pointers. Thus, you can manipulate a function variable whose function method signature matches with that of the function prototype.

In addition to generic function types, C# 2.0 introduced anonymous methods/delegates and iterators (with the yield...