Book Image

Mastering Qt 5

By : Guillaume Lazar, Robin Penea
Book Image

Mastering Qt 5

By: Guillaume Lazar, Robin Penea

Overview of this book

Qt 5.7 is an application development framework that provides a great user experience and develops full-capability applications with Qt Widgets, QML, and even Qt 3D. This book will address challenges in successfully developing cross-platform applications with the Qt framework. Cross-platform development needs a well-organized project. Using this book, you will have a better understanding of the Qt framework and the tools to resolve serious issues such as linking, debugging, and multithreading. Your journey will start with the new Qt 5 features. Then you will explore different platforms and learn to tame them. Every chapter along the way is a logical step that you must take to master Qt. The journey will end in an application that has been tested and is ready to be shipped.
Table of Contents (20 chapters)
Mastering Qt 5
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Preface

Creating a drum track


Let's buckle up and do this project! Create a new Qt Widgets Application project named ch11-drum-machine. As usual, add the CONFIG += c++14 in ch11-drum-machine.pro.

Now create a new C++ class named SoundEvent. Here is SoundEvent.h stripped from its functions:

#include <QtGlobal> 
 
class SoundEvent 
{ 
 
public: 
    SoundEvent(qint64 timestamp = 0, int soundId = 0); 
    ~SoundEvent(); 
 
    qint64 timestamp; 
    int soundId; 
}; 

This class contains only two public members:

  • timestamp: A qint64 (long long type) that contains the current time of the SoundEvent in milliseconds since the beginning of the track

  • soundId: The ID of the sound that has been played

In recording mode, each time the user plays a sound, a SoundEvent is created with the appropriate data. The SoundEvent.cpp file is so boring that we will not inflict it on you.

The next class to build is Track. Again, create the new C++ class. Let's review Track.h with its members only:

#include <QObject&gt...