Book Image

Mastering Qt 5

By : Guillaume Lazar, Robin Penea
Book Image

Mastering Qt 5

By: Guillaume Lazar, Robin Penea

Overview of this book

Qt 5.7 is an application development framework that provides a great user experience and develops full-capability applications with Qt Widgets, QML, and even Qt 3D. This book will address challenges in successfully developing cross-platform applications with the Qt framework. Cross-platform development needs a well-organized project. Using this book, you will have a better understanding of the Qt framework and the tools to resolve serious issues such as linking, debugging, and multithreading. Your journey will start with the new Qt 5 features. Then you will explore different platforms and learn to tame them. Every chapter along the way is a logical step that you must take to master Qt. The journey will end in an application that has been tested and is ready to be shipped.
Table of Contents (20 chapters)
Mastering Qt 5
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Preface

Using the plugins inside the application


Now that the plugins are properly loaded, they have to be reachable from the UI of the application. To do so, we are going to take some inspiration (shameless stealing) from the FilterWidget class of Chapter 7Third-Party Libraries Without a Headache.

Create a new Qt Designer Form Class using the Widget template named FilterWidget. The FilterWidget.ui file is exactly the same as the one completed in Chapter 7Third-Party Libraries Without a Headache.

Create the FilterWidget.h file like this:

#include <QWidget> 
#include <QImage> 
 
namespace Ui { 
class FilterWidget; 
} 
 
class Filter; 
 
class FilterWidget : public QWidget 
{ 
    Q_OBJECT 
 
public: 
    explicit FilterWidget(Filter& filter, QWidget *parent = 0); 
    ~FilterWidget(); 
 
    void process(); 
 
    void setSourcePicture(const QImage& sourcePicture); 
    void setSourceThumbnail(const QImage& sourceThumbnail); 
    void updateThumbnail(); 
 
    QString title...