Book Image

C# Programming Cookbook

By : Dirk Strauss
Book Image

C# Programming Cookbook

By: Dirk Strauss

Overview of this book

During your application development workflow, there is always a moment when you need to get out of a tight spot. Through a recipe-based approach, this book will help you overcome common programming problems and get your applications ready to face the modern world. We start with C# 6, giving you hands-on experience with the new language features. Next, we work through the tasks that you perform on a daily basis such as working with strings, generics, and lots more. Gradually, we move on to more advanced topics such as the concept of object-oriented programming, asynchronous programming, reactive extensions, and code contracts. You will learn responsive high performance programming in C# and how to create applications with Azure. Next, we will review the choices available when choosing a source control solution. At the end of the book, we will show you how to create secure and robust code, and will help you ramp up your skills when using the new version of C# 6 and Visual Studio
Table of Contents (21 chapters)
C# Programming Cookbook
Credits
About the Author
Acknowledgements
About the Reviewer
www.PacktPub.com
Preface
Index

Using inheritance in C#


In today's world, inheritance is usually associated with the end of things. In OOP, however, it is associated with the beginning of something new and better. When we create a new class, we can take an already existing class and have our new class inherit from it. This means that our new object will have all the features of the inherited class, as well as the additional features added to the new class. This is at the root of inheritance. We call a class that inherits from another a derived class.

Getting ready

To illustrate the concept of inheritance, we will create a few classes that inherit from another to form new, more feature-rich objects.

How to do it…

  1. Create a new class library by right-clicking on your solution and selecting Add and then New Project from the context menu:

  2. From the Add New Project dialog screen, select Class Library from the installed templates and call your class Chapter3:

  3. Your new class library will be added to your solution with a default name...