Book Image

Windows Application Development Cookbook

By : Marcin Jamro
Book Image

Windows Application Development Cookbook

By: Marcin Jamro

Overview of this book

Need to ensure you can always create the best Windows apps regardless of platform? What you need are solutions to the biggest issues you can face, so you can always ensure you’re making the right choices and creating the best apps you can. The book starts with recipes that will help you set up the integrated development environment before you go ahead and design the user interface. You will learn how to use the MVVM design pattern together with data binding, as well as how to work with data in different file formats. Moving on, you will explore techniques to add animations and graphics to your application, and enable your solution to work with multimedia content. You will also see how to use sensors, such as an accelerometer and a compass, as well as obtain the current GPS location. You will make your application ready to work with Internet-based scenarios, such as composing e-mails or downloading files, before finally testing the project and submitting it to the Windows Store. By the end of the book, you will have a market-ready application compatible across different Windows devices, including smartphones, tablets, and desktops.
Table of Contents (17 chapters)
Windows Application Development Cookbook
Credits
About the Author
Acknowledgements
About the Reviewer
www.PacktPub.com
Preface

Introduction


A lot of applications use various data, such as posts, photos, or just settings that allow a user to adjust the application to his or her needs. Of course, data can be stored variously, such as in textual and binary files, as well as in databases. Even a text file may contain content defined in various ways, such as in plain text or formatted using Extensible Markup Language (XML) or JavaScript Object Notation (JSON). Choosing the proper way of storing data within an application is an important task that could have an impact on the development and maintenance of the project, as well as on the performance of saving or loading data.

At the beginning of this chapter, you will learn how to create, rename, and remove directories, as well as how to manage the files placed within them. In addition, you will see how to obtain the structure of the directories and information about the files located in a particular directory.

In the next part of the chapter, we will analyze scenarios of...