Book Image

Windows Application Development Cookbook

By : Marcin Jamro
Book Image

Windows Application Development Cookbook

By: Marcin Jamro

Overview of this book

Need to ensure you can always create the best Windows apps regardless of platform? What you need are solutions to the biggest issues you can face, so you can always ensure you’re making the right choices and creating the best apps you can. The book starts with recipes that will help you set up the integrated development environment before you go ahead and design the user interface. You will learn how to use the MVVM design pattern together with data binding, as well as how to work with data in different file formats. Moving on, you will explore techniques to add animations and graphics to your application, and enable your solution to work with multimedia content. You will also see how to use sensors, such as an accelerometer and a compass, as well as obtain the current GPS location. You will make your application ready to work with Internet-based scenarios, such as composing e-mails or downloading files, before finally testing the project and submitting it to the Windows Store. By the end of the book, you will have a market-ready application compatible across different Windows devices, including smartphones, tablets, and desktops.
Table of Contents (17 chapters)
Windows Application Development Cookbook
Credits
About the Author
Acknowledgements
About the Reviewer
www.PacktPub.com
Preface

Rendering 3D graphics


Apart from drawing various shapes on a two-dimensional canvas using XAML, it is also possible to prepare complex and attractive 3D graphics in applications using the popular and powerful DirectX technology. What is really interesting is that your applications can even combine DirectX-rendered graphics with XAML content.

In this recipe, you will learn how to create a new project that combines DirectX and XAML. Various parts of the automatically generated solution will be described to give you a quick introduction on the topic of developing applications with 3D graphics.

Getting ready

To step through this recipe, you need only the opened IDE.

How to do it...

To create a project that presents 3D graphics, perform the following steps:

  1. Create a new project by navigating to File | New | Project... from the main menu.

  2. Navigate to Installed | Templates | Other Languages | Visual C++ | Windows and then choose the Universal group from the list on the left. Also, select DirectX 11 and...