Book Image

Windows Application Development Cookbook

By : Marcin Jamro
Book Image

Windows Application Development Cookbook

By: Marcin Jamro

Overview of this book

Need to ensure you can always create the best Windows apps regardless of platform? What you need are solutions to the biggest issues you can face, so you can always ensure you’re making the right choices and creating the best apps you can. The book starts with recipes that will help you set up the integrated development environment before you go ahead and design the user interface. You will learn how to use the MVVM design pattern together with data binding, as well as how to work with data in different file formats. Moving on, you will explore techniques to add animations and graphics to your application, and enable your solution to work with multimedia content. You will also see how to use sensors, such as an accelerometer and a compass, as well as obtain the current GPS location. You will make your application ready to work with Internet-based scenarios, such as composing e-mails or downloading files, before finally testing the project and submitting it to the Windows Store. By the end of the book, you will have a market-ready application compatible across different Windows devices, including smartphones, tablets, and desktops.
Table of Contents (11 chapters)

Preparing a photo album with captions

The FlipView control allows you not only to present images defined declaratively in XAML, but also to use the data binding mechanism, as well as enhance the appearance using item templates. In this recipe, you will learn how to prepare an improved version of a photo album with captions.

Getting ready

To step through this recipe, you only need the automatically generated project.

How to do it...

To prepare the improved version of the photo album, where each picture is enhanced with a caption, perform the following steps:

  1. Install the PropertyChanged.Fody library using the NuGet Package Manager. Do not forget to add the FodyWeavers.xml file, as already explained in the Creating the view model for a page recipe in Chapter 3, MVVM and Data Binding.
  2. Add the 01.jpg, 02.jpg, 03.jpg, and 04.jpg files to the Assets directory.
  3. Define the PhotoViewModel class, representing the data of a single photo shown in the user interface, in the PhotoViewModel.cs file in the...