Book Image

Modern Python Cookbook

Book Image

Modern Python Cookbook

Overview of this book

Python is the preferred choice of developers, engineers, data scientists, and hobbyists everywhere. It is a great scripting language that can power your applications and provide great speed, safety, and scalability. By exposing Python as a series of simple recipes, you can gain insight into specific language features in a particular context. Having a tangible context helps make the language or standard library feature easier to understand. This book comes with over 100 recipes on the latest version of Python. The recipes will benefit everyone ranging from beginner to an expert. The book is broken down into 13 chapters that build from simple language concepts to more complex applications of the language. The recipes will touch upon all the necessary Python concepts related to data structures, OOP, functional programming, as well as statistical programming. You will get acquainted with the nuances of Python syntax and how to effectively use the advantages that it offers. You will end the book equipped with the knowledge of testing, web services, and configuration and application integration tips and tricks. The recipes take a problem-solution approach to resolve issues commonly faced by Python programmers across the globe. You will be armed with the knowledge of creating applications with flexible logging, powerful configuration, and command-line options, automated unit tests, and good documentation.
Table of Contents (18 chapters)
Title Page
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Optimizing small objects with __slots__


The general case for an object allows a dynamic collection of attributes, each of which has a dynamic value. There's a special case for an immutable object that's based on the tuple class. We looked at both of these in the Designing classes with little unique processing recipe.

There's a middle ground—an object with a fixed number of attributes, but the values of the attributes can be changed. By changing the class from an unlimited collection of attributes to a fixed set of attributes, it turns out that we can also save memory and processing time.

How can we create optimized classes with a fixed set of attributes?

Getting ready

Let's look at the idea of a hand of playing cards in the casino game of Blackjack. There are two parts to a hand:

  • The cards
  • The bet

Both have dynamic values. But there are only these two things. It's common to get more cards. It's also possible to raise the bet via a double down play.

The idea of a split will create additional hands...